{"id":2039,"date":"2024-10-08T15:23:45","date_gmt":"2024-10-08T13:23:45","guid":{"rendered":"http:\/\/4happylife.de\/?p=2039"},"modified":"2024-12-06T12:33:17","modified_gmt":"2024-12-06T11:33:17","slug":"romance-in-games-from-half-life-2-and-max-payne-2","status":"publish","type":"post","link":"http:\/\/4happylife.de\/romance-in-games-from-half-life-2-and-max-payne-2\/","title":{"rendered":"Romance in games: from Half-Life 2 and Max Payne 2 to Mass Effect and Uncharted"},"content":{"rendered":"
When it comes to relationships in games, many, as a rule, are croiling their nose and say that they have not yet learned how to show love in the industry. When it comes to sex, things are really bad: the characters are absurdly poke in each other, funnyly twitching … Sometimes the scenes are too vulgar, and sometimes, on the contrary, too chaste. But when it comes to relationships and feelings, games really have something to offer.<\/p>\n
And today, February 14, we have a great reason to remember the most interesting romantic stories from games. But be careful, very serious spoilers may fall in the text. So then read at your own peril and risk.<\/p>\n
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Naturally, a place for love and in The Sims<\/strong>. We even once shot a video about it.<\/p>\n One has only to start talking about romance in games, as many immediately recall the work of the company BioWare<\/strong>. Canadians really succeeded in this matter, although it is difficult to call the novels invented by them ideal. However, the main thing is that their games give is an opportunity to become a participant in the process, to influence the development of relations and almost be in the place of one of the heroes.<\/p>\n IN Star Wars: Knights of the Old Republic<\/strong>, For example, you can tighten an affair with a Jedi named Bastil. He unfolded in a cunning scenario. The wayward girl had to be won first, because the Jedi Code, and many prejudices, and the complex character of the Bastila itself stood between the heroes.<\/p>\n At the same time, such interesting psychological problems and long conversations have become the hallmark of almost every character of the studio games. In the series Mass Effect<\/strong> , In order to win the heart of a beloved hero, we had to overcome many different difficulties: the heavy past of the heroes and the complexes, and the dearest alien named Tali very embarrassed her … spacesuit and faint immunity, got up between the commander and lover.<\/p>\n At the same time, interesting details were clarified about many characters in the course of the novel: Garrus, for example, revealed himself as a much more sensual, modest and even slightly awkward Turian, and the hired killer Teyn turned out to be much more romantic than the originally saw the originally.<\/p>\n<\/p>\n Relations in Mass Effect unfolded not only between the main character (or heroine) and someone else. In the third part, one could see how love was also born between the members of the Normandy team. Like between Tali and Garrus, for example.<\/p>\n True, it cannot be said that BioWare got the best novels in the history of games. In all their projects, relations are still quite schematic and are reduced to the right decisions in several replicas, and some of the Sopartians almost hung on their neck. Bed scenes are also not that impressive, although a cute and even slightly touching erotic scene with Liara from the first part gave an occasion for a major scandal and serious discussion on American television channels.<\/p>\n<\/p>\n Series Final Fantasy<\/strong> rich in a variety of novels. And often it is precisely thanks to them that the plots of these games were remembered.<\/p>\n<\/p>\n In turn, developers Transistor<\/strong> They also tell a romantic story. Only feelings there arise between the heroine and … the narrator imprisoned in her unusual sword.<\/p>\n But the main thing is for what the developers can be praised is the opportunity to influence the course of such stories themselves. And, importantly, all this affects the general plot. In Knights of the Old Republic, for example, it is thanks to the developed relations with the Bastille that you can make the one to turn off the path she chosen, and in Mass Effect the emotional component could be carried out on the fate of the whole race. After all, it would seem, you understand what to do in this situation and that some side of the conflict is not right at all, but is it possible to betray a lover?<\/p>\n<\/p>\n Alpha Protocol<\/strong> – Another interesting example of building virtual relations. Moreover, in the case of some characters, this could happen … against the will of the hero.<\/p>\n By the way, role -playing games are generally a storehouse for romance lovers. The same "witcher" is a great example. And although it is difficult to associate the romantic in the first part in the first part of the debauchery (we seduce the girls now and then, handing them out gifts to get … a card with an erotic picture), then something more emotional has already appeared to the second. Triss Merigold, Geralt's fighting girlfriend, began to play a large role in the plot, for her a couple of fateful decisions had to make, and an intimate scene with a rose of memory, despite some excesses, turned out to be even beautiful.<\/p>\n In the third part, the series took another step, offering a full -fledged love triangle played between Geralt, Triss and a long -standing love of a witcher, Yennifer. Although the romantic scenes often remained against the background of the main plot, the way Geralt's book line and Jennifer with the desire and statue of the unicorn were definitely remembered. And the scenes of jealousy came out extremely funny. And those who tried to win both sorcerers at once, were waiting for an extremely interesting and funny denouement.<\/p>\n<\/p>\n If in the first part "Witcher"<\/strong> Every now and then various indecent were created, then to the third attitude turned into something much more serious and romantic.<\/p>\n Another curious example of how relations in games are revealed is a series Uncharted<\/strong>. Yes, in the first part, the novel between Nate and his companion Elena developed according to a very classic scenario: they overcame troubles together, substituted each other and argued in the style of Khan and Leia, and by itself, of course, there was a connection between the heroes. But already to Sicvel, their relationship has become much more interesting. Somewhere between the parts of the couple broke up, in addition, in the plot there was a place for the charming mercenary of Chloe, which created a real love triangle.<\/p>\n At the same time, the most interesting thing, against the background, the reminder of the true feelings of Drake slipped every now and then: the flower and photo of Elena in his diary, some cute, cozy scenes in which they took care of each other. Gradually, feelings flared up with renewed vigor, and it happened extremely naturally and beautifully.<\/p>\n<\/p>\n Relations in Uncharted are perhaps not very original, but vital. Especially in the fourth part.<\/p>\nWhen a player is a participant in the process<\/h2>\n
When serious topics are raised<\/h2>\n